Checked out Sexybeast’s matches vs Neo. I knew he existed and like his play, I’ve just not seen him since he switched teams (I remember him running either Akuma or Strider when I last saw his matches). Neo just keeps forgetting that up arrows assist exists, I saw him run headfirst into it like 5 times.
Labbed the team some. On both of your cool ideaz, here’s what I got, granted it’s not too much yet, but whatevs, I’m tryin’ (feel like I’ve lost my sea legs when I played Injustice for a straight month, lol).
Deadpool/Task/Strange lab results, day 2:
QW+Bolts does not work, that was to be expected. fM plus bolts j.LH does work, but if they hit me out of it on startup I’m paying for it with a birthday, j.LH doesn’t combo, I’m delaying the j.H so it’s low and can be faked for an empty-land low/throw, and it keeps them still on block, and that’s good enough.
For extension, I got two things that seem exploitable, but my lack of knowledge with these assists combo-wise is gettin’ to me.
Off throws or stuff, I can just dash+bolts, katanarama, and they’re close enough for st.H into quick work. Conserves the wallbounce, but I’m not sure how to net a ton of damage with that yet.
In the corner, I think this may work on heavy hitstun when done on a large character (and works on smaller ones when you do this off a throw), katanarama H into bolts, bolt hits, katanarama L, second bolt, and I’ve gotten both katanarama M and bolo to hit afterward. Still, as far as insane damage, I have yet to do anything that isn’t marginally above standard bnb damage.
For incoming, I actually think it works better to call bolts during or right before the j.H. They block right before touching the ground.
Oh, and bolts before ninja gift lets it confirm REALLY easily.
Also, Tasky can apparently increase the damage by tagging in and continuing the combo after a corner katanarama.
Example at 3:11 of this video.
Not sure if that’s hitbox dependant, but I can’t seem to get it to cross up not on Frank (can still do it midscreen, though), and I am having problems doing it in general on larger hitboxes. Any ideas?