Yea OK sure. I’m there dude. I’ve been playing since SF4 came out. Started /w Dhalsim and Zangief. Mained Honda for a while and switched to Vega about 3 years ago. I picked up Juri to get away from charge characters and to have fun with her Feng shui engine. Never really played a shoto seriously but I really like some of Oni’s shenanigans. Just picked him up about a week and a half ago.
I’m practicing his B&Bs but like I said I’m not used to shoto’s and getting in that close. Supposedly he has great hit confirms which I believe but right now I have a 1500BP Oni and I haven’t hit confirmed one combo. I haven’t even combo’d into any of his l.slashes as they always wiff. It seems like you have to be right fucking on top of the person for it to connect which with having mained chars like Vega I have to get used to. I win mostly by footsies, pattern watching and character knowledge which feels dirty. I wanna get in that ass and bully the other player.
The way I get decent at a character is training mode though. Practice BnB with dummy set to random block for like 30 minutes a day, and then set a goal of landing that BnB online no matter what to see how it feels and where and when I can land it(like I said I’m still working on this), then go into training mode for another 30-60 minutes with the CPU full blast and see if I can get make the CPU paranoid. Seriously if your really beating the CPU’s ass it starts doing the truffle shuffle to move around and do things that humans couldn’t possibly do.
One thing I have noticed is Oni is weak mid to close range. He gets beat out at certain ranges where most moves wiff or have a long startup. The other thing I’m struggling with is comboing off of crouching players.
Strategy wise I think you have to play how you like to play. Oni seems to have two modes of operation. Long distance game /w three diff fireball startups and his superfast f.HP or antipoke standing HK. Or his RAPE mode where he’s all over your ass, keeping you in lock down with target combos, fadc from fireball/slash, anti throw/anti button mashing stomp, standing crossups.
Any advise on transitioning from non shoto’s to a shoto or what to do about hit confirms ranges / crouching combos would be appriciated or other any other practice/training strategies.