This is a question that I’m sure is very valid. I am able to do tiger knee SAI a majority of the time by itself, but have a lot of difficulty doing it after qcf+k. For instance, I know about the importance of being able to do it after using standing MK - qcf+k. Option one is to throw (lp+lk) after the command run and option two is to do superjump to SAI to counter a throw attempt.
I’ve tried it numerous times during practice mode at home and I just can’t get off the ground after MK - qcf+k. Does the MK negates the previous inputs? Or is it a timing issue? It’s like the game doesn’t allow me to use qcf+k as the first part of the motions for superjump to super. I don’t know, but I wish I knew how to do this better so that I could improve on this vital aspect of Ibuki’s game.
Thanks for any advice.