Now, I am one of the people who thinks that the Street Fighter Alpha series would be an awesome thing to revive. But there are plenty of people who don’t like the Street Fighter Alpha series; they prefer the other Capcom fighting-game series’, like SF2, SF3, SF4 and Darkstalkers. So, what could Capcom do to get THOSE people to play Street Fighter Alpha 4?
Well, what about if SFA4 had a new set of “isms” that were faithful adaptations of other games’ mechanics?
2-Ism: The mechanics of Street Fighter 2.* high damage, low combo potential, no dashing or air-blocking, and only 1 super.*
Alpha-Ism: Same as V-ism (from alpha 2 and 3). medium damage, medium combo potential, air-blocking but no dashing, custom combos.
Dark-Ism: The mechanics of Darkstalkers. medium-low damage, high combo potential, air-blocking and dashing, infinite meter building, darkforce powers, multiple supers, ES moves.
3-Ism: The mechanics of Third Strike. low damage, low combo potential, dashing but no air-blocking, parrying and multiple supers, universal overheads, EX moves.
4-Ism: The mechanics of Super Street Fighter 4. low damage, medium combo potential, dashing but no air-blocking, focus-attacks, 1 super and 1 ultra, EX moves.
The cool thing about this system is not only would it satisfy Yoshinori Ono-san’s desire for character customization (“my Ryu is different from your Ryu”), but it would also be a celebration of Capcom’s fighting game history, AND it would make all Capcom fighting game fans significantly more comfortable and willing to play it.
What do you think? Would you like to play a Dark-Ism Sagat or a 4-Ism Alex? How about a 3-Ism Birdie or a 2-Ism Rufus? The possibilities are mind-boggling!
Seriously though, what do you think?