I’m trying to figure out what alters the state of an incoming character in UMvC3. If I jump to meet an incoming character and try to air throw them, I always get j.h. Are incoming characters unthrowable? If so, where’s the mix-up, other than dash-under cross-ups? If they’re coming in blocking, I should be able to throw them, surely?
I vaguely remember Gems Chen talkin’ about performing some kind of incoming action that renders you throwable, but I don’t remember exactly what he was talking about. I suppose it could be if you’re pressing a button, but that doesn’t make too much sense since most offensive buttons would beat an incoming character for a full combo…
Am I mistaken here? Is there something I’m missing? I’ve looked at the SRK Hyper Guide and even looked in my old MvC3 Bradygames Bible and neither are helpful with this subject.
Any help would be appreciated.