Oh, you know. Usually, half-assed, poorly thought out or timed guns and canisters. I’m slowly starting to learn when not to use those and when to time the gun better, but sometimes it’s hard not to autopilot when the opponent somehow manages to lose more than half their health from it. As I mentioned earlier, these players are giving me bad tendencies, though to be fair to them, Jokers seem to be a rare species on Xbox. I’ve only run into 2 of them in my 172 games, so it could just be a lack of match-up experience for them. It’s pretty fun though when I scare someone into crouching with the gun, then dash out of it to grab them. Hopefully one day soon, I’ll have more crazy high-low mixups and better timed projectiles and traps. Til then, I guess I’ll just slowly start incorporating new ideas into my game plan.
Edit: Oh, and when I get full meter, I bait the opponent into doing a one-hit projectile, or using an interactable, then full-screen super. Could I do something better? Probably, but I love how the damn thing looks.