Some cool mixups i found in training mode:
*i don’t know how to do combo notation with the smileys *sigh
cr.lk>cr.lp>cr.mp xx mk scramble>hp break (crossup or non crossup)>lp psycho sting
cr.lk>cr.lp>cr.mp xx mk scramble>hp break (crossup or non crossup)>aa u2
cr.lk>cr.lp>cr.mp xx mk scramble>hp break (crossup or non crossup)>fadc>air throw
***mk scramble mixups also work from cs.hp>cr.mk
and as a side note, I’ve been trying to play decayer as a mixup character since thats all combo fiend was going on about during beta and i think its a pretty good game plan for her, we just need to figure out some safe jump setups, but for example instead of ending a combo with psycho sting (unless i want to fadc air throw) i usually end it with razor edge slicer and go for mixup or meaty mk canon strike which beats some stuff, loses to dps, etc. but i feel if we could get some setups on wakeup with her, this is definitely the way to play her with ultra combo double so we can either go through fireballs, aa for hard damage (oh and if anyone has been successful with anti airs with her PLEASE let me know aside from psycho sting which loses to a lot only thing I’ve been remotely successful with is cr.hp T.T)comboed into for heavy damage off of one of the above mixups, (or a psycho sting fadc i assume but can’t test because of my execution) as well as having the opportunity for mixups on knockdown with u1, (I’ve been trying backthrow>u1> instant air j.lk but it keeps whiting so i just switched to overhead for the time being) i think she has the potential to be a VERY STRONG character… THOUGHTS?