Marvel vs Capcom 3 Throw Study
Day 1. PStick. Visual analysis. Noodalls.
For reference, player 2 press throw forward+C on F1.
Everything is in reference to that. (e.g. F0 means P1 Ryu
press forward+C on F(rame)0, where P2 Ryu presses it on F1).
Tests were done on Ryu vs Ryu.
F0 Ryu pulls his fist back slightly. Input command appears on
F1 Ryu puts his fist under his opponent’s chin
Damage appears on F30.
P1 Jump animation begins F51 for P1.
P2 Jump animation begins F97 for P2 (+46)
P1 Ryu’s second jump animation begins on F95.
F0 P1 Ryu throws P2
F1 P1 and P2 Ryu double hit with their roundhouse kick
F2 P2 Ryu throws P1
F3 P1 Ryu breaks P2 Ryu’s throw (and switches sides if done from close = glitch)
F4-9 Throw break. Neutral situation afterwards.
F10 - No throw break.