IM’s two hardest matchups in my opinion and in order are a well played sentinel/capcom and a well played cable with meter and with a lead.
Sentinel/Capcom throws me through the biggest loop out of anybody…the blockstrings, the areas being zoned, the frying pan, and the spit fly create some hurdles. Understand me, before you say, for spit flying you do this, for blockstrings u do this, for this you do this…because that is if somebody is abusing one of those tactics…thas why I want to emphasize a well played sent/cap or cable. I really don’t have much of a strategy against sent/cap garbage past blocking my ass off and being patient while counter assisting then covering my assist. occasionally a lil pursuit in the air isn’t bad at all though, i mean hell, sent’s f.lk and IM’s sj.lk trade ( :eek. outside of that, I don’t have an answer for sent/capcom. Also, one thing about IM is that his strategies rely so heavily on what assists you have. IM/Doom is a different beast than IM/Sent-y.
A fully loaded Cable with the lead is JUST ABOUT AS HARD AS SENT/CAP!!! I mean, come on, if we concentrate we can all block an IM tri jump. Lets just admit it isn’t that fast. Therefore, you must be tricky when tri jumping. Use assists to create quick cross ups. If your assist lands a hit you won’t be able to lead to the infinite, do a ghetto reset? Worth it if it works right?
Welpz…there goes my tips, those are the MAIN people I have trouble fighting. I mean of course, it depends on who you are playing…but generally I believe those are IM’s hardest matchups. Why? Because Sent/Cap can do MAJOR damage from a safe distance, hence why cable works good too. Also why I consider xxx/BH a counter to IM. BH’s assist works TOO WELL against ironman, especially something like sent/cable/bh, while Magneto and Storm have to get close to do the bulk of their damage. Magneto fairs the worse out of the top four due to the fact IM’s normals are gangsta. Storm, her normals are VERY GOOD too so that creates a pretty big wrinkle.
Hope this helps all wanting to learn and understand ironman.