It runs WAAAAAY better then the psx one with no slow down. But save state at the start of every stage; it does freeze sometimes.
**To start here off: (NOTE: this info is for the ARCADE version for all 3 rom sets, but the PSX should be EXACTLY THE SAME)
RANK:: this is ONLY affected by 2 things:
Number of lives lost in a stage
And that is ALL!
The ranks go as follows:
E RANK: 0 to 999,999 points
D rank: 1 million to 1,199,999 points
C Rank: 1,200,000 to 1,599,999 points
B Rank: 1,600,000 to 1,999,999 points
A Rank: 2 million to 2,499,999 points
S rank: 2.5 million to 2,999,999 points
SS rank: 3 million to 3,999,999 points
STAR rank: 4 million points and up
However, every time you lose a life, your rank goes down one. So if you have an SS rank and lose 1 life, you go down to S. If you have a star rank and lose 5 lives, you go from STAR to SS to S to A to B to C rank.
Also if you lose a life, instead of getting 100k points per square of life left, you only get 10k. In other words while getting hit in the arcade version is not a big score lose, DYING IS!
END OF STAGE BONUSES: Here is how the bonuses at the end of the stage work (tested on arcade for all UNLESS listed; to be tested on psx later):
Score: how many points you got in the stage as you went through it.
Time Bonus: every second you spend in the stage depletes the time bonus by 1000 points, UNTIL the timer reaches ten minutes. At that time the bonus is dropped to zero. The bonus starts off at 1 million in each stage, and can go as low as 401k (1000 points per second * 599 seconds; which is 9 minutes and 59 seconds converted to seconds). It will NEVER go to 400k though because as SOON as as it hits 10 minutes, the bonus changes to zero.
Life Bonus: 100k points per green square of life if you did NOT lose a life; if you lose 1 or more lives, it is only 10k points per green square of life.
Item Bonus: you get 100k points for each boost unused. For every small blue coin you collect you get 1000 points added on here; the medium blue coins (worth 500 points) each add 5000 points; the huge ones (worth 10k points) add 20k points each here. And that is all; all life power ups, swords, hidden icons (cow, star, etc.), and ANY RED COINS do NOT give ANY POINTS HERE!
[*]Special Bonus: if you do not die in a stage you get 300k points; on the psx this was increased to 1.8 MILLION points!
Here are the values of all hidden items, and a few other useful things too:
Small blue coin: 100 points
Medium Blue Coin: 500 points
[*]Large Blue Coin: 10k points
Slashing something (includes F, F Slash move): 100 points
Sword Power up projectile hits something: 200 points
Savage Slash something: 300 points
Boost Wave hits something: 500 points
Red Coin: 1000-5000 points (generally 5000)
Barrel: 2000 points
Son Son (red monkey): 10k points
Star: 20K points
Spaceman: 30k points
Yaschichi: 50k points
[*]Grab a sword, life, or life max up power up when not needed : 5000 points
While it seems to most that the best way to get a high score is to run through a stage as fast as possible, get as many hidden points items as possible, and do not get hit, THIS IS NOT TRUE!. In truth, the best way is to not get hit, not use boost, get thru the stage in under 10 minutes, get as many hidden items worth 5k and up as you can, AND kill most enemies you come across when it can be done quickly. The reason is simple:
1 second=1000 points
The weakest enemy in the game that drops a blue coin (the little robots in stage 1) takes 1 hit, is worth 100 points and drops 1-2 blue coins. So if he was slashed and drop 1 coin that is 100+100+100+1000 (end of the stage) which is 1300.
So if you saw 3 of them and could kill them in 2 seconds (very easy to do) you would get a total of 3900 points which is 1450 points a second! And keep in mind, most enemies are worth more than 100 to kill and if they drop a SINGLE medium coin, that is 500+5000 (item bonus).
This also means that all small those enemies that do NOT drop blue coins (the skulls dullahan forms, the mines in stage 4, etc) are not even worth taking time killing. The same thing for those of you who like to attack the head of the second dragon when fighting Hien; you are throwing away points since it cannot be killed and you cannot do 1000 points worth of damage in a second except with a boost… and that is throwing away 100k that you will not recoup by using it.
…now cadeucus (the last boss) “limbs” are a different story; they are each worth 5000 points when knocked out (!) and it only takes 3 hits to do so. Also the ones that grandmaster creates are worth 5000, 8000 (lightning fish) and 10k (the fire one) if killed + the coins they drop. These you DEFINITELY want to kill since they give HUGE bonuses.
As for hidden items, since a barrel is worth only 2000, if it takes more than a second to get, it is not worth getting. Even slashing and grabbing it takes more than a second, so the only time I can think of it being worth grabbing this is in stage 1 where there are 2 of them, right above each other. Otherwise, I just ignore them.
I also kill ANY red enemies I see; since they can drop an item worth 5000 (including sword power up), 30000, or even 100k (a boost item).
NEXT UP: HIDDEN ITEM LOCATIONS
I have been taking screen shots of every hidden item that I found in the stages (it is easier than putting it into words) but I am still working on this. I will be putting this info up in the next few days for anyone one who wants to find them too. There are 5 hidden ones alone in the 1st boss fight with the emporor dragon (a cow, a sonson, a barrel, a spaceman, and a yashichi).