I know, I know, it’s a controversial topic, since the regular answer would be: NO and that would be about it, but let’s dig a little bit into the entire story.
The main reason not to pirate games is obviously because it’s stealing. You’re stealing a product that wants to be paid for and while that’s a perfectly valueable reason, it goes even further, since you’re not giving the people who created the game the much needed money to cover up the production costs and also make some profit. Fine, BUT …
I have a problem with something else. When I see gaming sites talking about piracy, they tend to trash the pirates a lot and why shouldn’t they? The pirates are doing something wrong, but is the gaming industry doing everything correctly, or are they thieves as well?
Let me come up with two examples. Two companies and two games.
Capcom with Street Fighter X Tekken and Activision with Prototype 2. What did they do wrong?
Weeell, we all know about the controversy surrounding SFxT and the DLC. It was a pure mess and really, really hurt the sales of that game, since it didn’t sold that good. Especially if you consider that it has two of the biggest name in the gaming industry overall: Street Fighter and Tekken!
What went wrong?
They sold you the game and then someone discovered that the disc featured a lot more characters than you were actually allowed to choose. Capcom had the plan to sell you these characters, which were locked on the disc to a later date for 20$. And these characters were not the only extra money-goodies that came with the game.
If you summed it all up, you would have ended with 140$ less in your wallet, to own the full game of SFxT. You even had to spend money on additional gems like the infamous autoblock-gem, which got nerfed later on and the people who paid for it … well, too bad for them. And let’s not ignore the fact that Capcom knew exactly that it would turn out like that.
Paying 140$ for a … not that great game? I don’t think so, but it’s still how it’s running, when it comes to Capcom.
They’re doing it, simply because they can. They’re harming their customers, since they’re demanding waaaay too much money.
What about Activision?
Their Prototype 1 is one of my favorite games. I really liked that game, especially because it didn’t have any extra-money features. I bought the game and I owned it - the perfect deal. I also became a huge fan of Alex Mercer, so I was excited about Prototype 2 as well - to see how the game turns out to be.
And it was a pureee mess, but my biggest problem was with the Radnet-Edition of the game.
The developers basically told you that the Radnet-Edition would be a pre-order-bonus-only-edition and that it would be limited. You would have to pre-order it as soon as possible, before it’s out of stock, so I did exactly that.
I waited and I waited until the game arrived, just to find out that there is no special-pre-order-bonus edition. It’s just the regular game, that offers you clearly ripped out of the game content, which is protected with an online-pass. That is the Radnet-Edition.
So what that means is that Activision was lying to the faces of the customers, telling them to pre-order the game, without giving them anything for it, just so that they would immediately buy the game, before the reviews come out and expose the game as something medicore that did some things better than the first game, but some things even much worse.
I was hugely disappointed and felt wallet-raped, since I didn’t feel like that game would be worth the 80$ (yeah, that’s how much I have to spend for games in my country). For me Prototype 2 feels like Prototype 1.5 since it’s only a slight update from the first game and even offers you less content when it comes to some areas.
And you can’t buy the game used, since then you would have even less content. Great …
And Activision is doing that simply because they can.
So my question is …
If the gaming industry can steal the money from the gamers, simply because they want to make more money and not share that money with the manufactury and the gaming industry - why shouldn’t the gamers be allowed to simply pirate the games.
Basically to steal them, just like the gaming industry is stealing the money of the gamers nowdays.
The gaming industry is going it because they can, but so can the gamers raise up and steal the content they have access too, simply because they can - the gamers would save money in the process and teach the gaming industry to handle the DLC and stuff like that which is incredibly easy to abuse.
I’m not saying that pirating is a good thing. I’m also not saying that you should do it.
But what I’m saying is that the gaming industry is as evil as the pirates, since the gaming industry is stealing money as well.
And unfortunately Capcom is probably the most evil company when it comes to such business practices.
The tons of additional editions, which come out 5-9 months after the release of the first game, the lazy HD remakes (let’s face it, Jojo’s is terrible and doesn’t offer enough for 20$), the mutilation of the Resident Evil franchise (RE: ORC wtf?), the disc-locked-content and all the other stuff.
Does Capcom still deserve the money of the gamers, or should they be taught a lession?