You were asking for feedback on SFxT in your recent videos. I got the game about a week ago and let me get the absolute negatives out of the way first (and sadly, there are quite a few).
First off, I pre-ordered the Special Edition with the cabinet, the comic, concept-art and gems. I didn’t mind paying for a couple of gems, but the comic/concept art was a tiny shiny folder with a very short story that made no sense, has no collectors value and adds a couple of tiny sketches that probably has to pass for concept art. It honestly felt like a rip off, meaning I paid well over 20 euros (26 dollars) for 45 gems! Oh, and an arcade cabinet piggybank…
Secondly, the offline experience showcases what a beautiful game it is, but playing against the CPU doesn’t seem to help you at all and it’s not really enjoyable. The quality of the background stories make the average porn movie seems like Oscar-candidates, and I stopped caring about them after two Arcade runthroughs. But it’s a fighting game, so I’m not actually too bothered with it, but it gives the distinct impression Capcom rushed the product or simply didn’t care too much … with the lack of proper cut-scenes (even SSF4 has them) I found myself not even caring at all. But that all seemed acceptable, as you do try out a couple of new characters before you jump online!
However, the online experience is what had me on the verge of tears. I read about the GGPO engine on SRK.com and how it’s supposed to make the online gameplay smoother, catering for the tag team element. On release day, I read about the sound not working on online play, but according to Capcom that was a sacrifice that had to be made for smooth (lagless?) online play. I’m lucky that I have a highspeed internet connection in the Netherlands, but the game simply sucks ass online: it drops inputs all over the place, the sounds don’t play, animations are choppy etc. The online experience is downright horrible and Capcom should really be ashamed of themselves where the quality is concerned. The game should have been tested online during several stages of development, you’d imagine? I hardly ever had any problems with SSF4, apart from a bit of lag sometimes.
All this, added to the Xbox “you can’t pair play offline” story and “the DLC content that’s already on the disc” fiasco, made me really question Capcom’s motives. In fact, it will probably be some time before I will consider buying one of their games again.
It seems Capcom should have waited a couple of months before releasing the game, to at least have the online issues fixed: the way it is now, is simply unacceptable.
The whole debacle on the DLC content being on the disc could have been avoided if Capcom would have come clean on that. Personally, I don’t mind the content being locked on the disc and I agree with Capcom’s explanation, but all the negativity surrounding it could have been avoided if Capcom would have fronted up.
The general feeling is that Capcom either rushed the product (and why? people would have waited a couple months more if they shelved out a good product) or worse: didn’t give two cents about costumer satisfaction, as the game is surrounded by controversy and a feeling of disinterest on the manufacturer’s part.
If they do patch the online issues quickly, the game has a very good chance of being the top game in Capcom’s library. It looks absolutely gorgeous and offline it really plays very smoothly, is more accessible
to newbies and casual gamers like myself, and the roster (even without the locked DLC characters) is absolutely huge!
There has been a storm of negativity especially on SRK around this game, some of it justified, some of it almost childish.
The overall impression I have, is that Capcom really dropped the ball on this game and probably will lose faithful costumers. Which is a real shame, because if they would have ensured a good online experience, the game would have been an awesome succes in my book, even with all the other issues and the fact that the Special Edition is not really that special…(I won’t lose any sleep over those 20 euros, but it’s the principle of the issue…)
Let’s hope they ensure online play is patched really soon, otherwise I fear support for the game will die and leave a whole lot of people wondering “what if…”.
Wonder what your take on all this is?