OK, so I’ve been all over the internet lately reading over what people have to say about SSF4-AE and I can’t help but notice the fact that A LOT of people are complaining on the top of their lungs about how they feel that SSF4-AE is “unbalanced.” Obviously, there’s a lot of hate going against Yun, most of which is uncalled for and unjustified. People have also made unwarranted comments about how Capcom “nerfed the entire cast in AE” which is another statement that is unwarranted and not back up by any facts.
I originally addressed these issues in TWO DIFFERENT threads on the eventhubs forum. The original thread was locked because there were LOTS of personally directed insults going back and forth. And probably the main reason why the thread was locked was because I, the OP, was guilty of engaging in throwing insults directed to other posters. Here’s the first eventhubs thread for those who are interested: http://forums.eventhubs.com/viewtopic.php?f=8&t=7301
But after that, I talked to one of the mods who locked up the first thread and he has given me permission to re-open up this discussion on the agreement that I will not be directing any personal insults at others there. But unfortunately, the second thread was also locked up; but this time the reason for locking up the thread was blatantly unfair by all standards. Basically one of the posters who disagreed with my perspective purposely started to spam the thread and throw insults and death threats around in order to provoke the mods to lock it up. The mods knew that he was doing it on purpose, but decided to let him have his way anyways and keep the thread locked up rather than giving that guy any kind of warnings. Here’s the second eventhubs thread: http://forums.eventhubs.com/viewtopic.php?f=8&t=7342
So with that being said. I like to ask people who happen to come across this thread to please read through it carefully and write any feedbacks as needed. I understand that many folks here may not agree with what I have to say and that this may be a more sensitive issue to the SF community, but I urge people here to be as civilized as possible.
Now my take on Yun is this. On one hand, I do agree that he’s one of the three S-Tier characters alongside Fei and Yang when it comes to the professional level of gameplay; but what I don’t agree with are all the people who claim that he’s “broken.” Nor Do I agree with the folks who say that he’s so vastly over-powered that he renders more than half of the cast as “unplayable.” Both of those assertions are complete exaggerations where reality is blown far out of proportions.
Contrary to what these random novice-players are saying on the internet, Yun is not a character made for noobs. Yun is not like Vanilla-Sagat or SSF4-Guile, two characters which any random noob could just pick up and then start playing beastly with. Matter of fact, if a random novice-players tries to jump the gun and use Yun, then he’ll most likely get BODIED HARD. Why? Answer: Because it actually takes a fair level of skill to win with Yun. Yun does have his advantages over other characters, but it does take a fair amount of execution skills to fully put those advantages to use. A lot of Yun’s offensive options entail more risk and exposure than people may think. Not only that but Yun’s health is fairly low which means he loses quickly. On top of that, Yun’s defense game and wake-up game aren’t good at all.
Yun is only S-Tier when you consider the professional level of SF4 play, where everyone has pristine executions and are able to pull off what moves they want to pull off plus where and when they want to pull’em off. But when it comes to the casual level of gameplay, most casual players just do not have the pristine execution skills of pros. And Yun is definitely not S-Tier if we are considering a crowd full of casual players. When you look at people with on-point execution, on-ppoint spacing, etc… the tier-list are going to change when comparing people who execution, spacing, etc… are not so good.
Something that many people don’t understand is that the Tiers do change when considering different levels of gameplay. The tiers made up by pro-SF4 players are not a good representation of what the tier chart should look like when considering a crowd full of average gamers. Like I’ve said before, Yun is only rightfully S-Tier when it comes to the professional level. But if were only considering casual gamers, such as the average Xbox-Live and PSN users, then Yun is B-Tier at the highest. It’s not like I don’t play Xbox live or PSN, matter of fact I play both networks nearly daily and I know the skill level of the average online SF4 player. I’m quite familiar with what the average online SF4 players are capable off. And judging from that experience, I have to say that Yun is B-Tier at the highest when it comes to the tier list for casual/online SF4 players. Now I’m basing this assertion off of this tier-list posted around a month back:
Considering the limited skills and capabilities possessed by the average online gamer, it’s note likely that Yun is of a higher tier than the AE versions of Ken, Dictator, Boxer, and Chun-Li.
Now what do I mean when I say that Yun is more like B-Tier when it comes to the level of the average casual/online gamer? Answer: What I’m saying is that most of the casual and online gamers just do not have the same level of skills and capabilities as the professional players do. And players with a limited set of skills and capabilities will actually find it easier to pull of victories online using one of the B-Tier characters than winning with Yun due to the fact that winning with Yun does take a fair level of executional prowess, and Yun has low health plus poor defense and wake-up games. Matter of fact, there have even been players who say that they have an easier time racking up victories with C-Tier characters than racking up victories with Yun.
Yun is not like Vanilla Sagat, where you can win by spamming those Tiger-shots and mashing-DPs. Vanilla Sagat had a much better turtling game than AE Yun does. Plus it was safer to mash DPs with Sagat because Sagat can FADC his DP, which means that if the opponent blocks then you can FADC to safety. Yun cannot FADC his Dragon-Kicks to safty, and we’ve all seen footages of Yun being punished hard after having his Dragon-Kicks blocked by the other player. Not only that, but I remember playing with and against Vanilla-Sagat, and how Sagat was able to live through MUCH more mistakes and errors than Yun is in AE because of the fct that Vanilla-Sagat had A TON OF HEALTH while AE-Yun has fairly low health.
Yun is not as bad as SSF4-Guile either. SSF4-Guile was actually worse than Vanilla-Sagat. Yes, I did just say that SSF4-Guile was WORSE than Vanilla-Sagat. People have said that playing with Yun is “easy-mode” and that random novice-players can “auto-pilot” their way while using Yun. People who say such things were obviously high on crack when writing and they must of confused AE-Yun with SSF4-Guile. SSF4-Guile was WAYYY MORRE of an “easy-mode” character than AE-Yun. Racking up cheap and “auto-piloted” victories was much easier to do with SSF4-Guile than it is with AE-version of Yun.