Basically what the title days:
I know I generally like characters who are more defensive by nature. I generally like characters who can kind of use your momentum against you. For this reason, I use to use Baiken in Guilty Gear. In SF, I’m a traditional Dhalsim/Guile player (though I use mainly Guile in SFIV). My basic strategy is to force you to beat yourself. In SF it generally means I just play defensive, staying out of ranges where I can’t be punished (and you can), and frustrating my opponent until they start to get desperate and start taking huge risk. My main goal is “offense elimination”, basically giving an opponent no real opportunity to mount any sort of offense, and any attempt to do so, I ideally want it to work against them. A lot of people when playing me have stated that when I beat them it feels as if they beat themselves.
I pretty much formed my playstyle around what I read about Aikido. Aikido, I believe is the philosophy of using your opponent’s energy against them.
What philsophy generally molds your playstyle?