after a karakusa, i prefer to just do st.fierce > hayate/EX hayate rather than go for any post-karakusa mixups. landing the command grab is hard enough against good players so i go for the guarenteed damage+stun.
as haunts said most ppl jump away, and u can c.roundhouse them… but i like to jab hayate them when they jump away, they go falling, and u can hit them with a fierce hayate again, do another fierce hayate, youre next to your opponent, if he quickrises u can dash under =) tada now thats a mindgame
not that i found out myself, it was in a makoto vs yang or ibuki vid i think…
karakusa > cr.jab > karakusa etc. until stun
if you wanna play that with newbies =P
sometimes i do karakusa > fierce xx fierce.hayate > hold back on stick and wait. here is what usually happens
-whiffed SRK > PUNISH
-whiffed throw > hayate > karakusa > PUNISH
-they jump away > ex.hayate
now you’d go like… what if they TRIP? well if they decide to trip in this situation they’re most likely newbies, because a karakusa would’ve grabbed the trip.
so why hold back and not block low? because they might throw me and i don’t like being thrown =P