Is this a strong enough case for at least one mass joystick maker to make ambidextrous fight sticks?

Just sayin’, the twin stick layout proposed just looks like this classic playstation twin stick

and even this saturn stick which can have its stick module moved from left or right position :

as for all that beeshu discussion, honestly, beeshu is a pile of clunky shit. Sanwa made the Pasoko-1000 for various systems including the Famicom via an official adaptor cable. All genuine arcade parts as opposed to beeshu which had none (pasoko had sanwa jl-b originally) .
jl-b in the first, ls-32 in the second
SANWA%20PASOKO-1000%20fightstick%20(joystick%20is%20SANWA%20JL-B%20)%20 SANWA%20PASOKO-1000%20fightstick%20(original%20sanwa%20jl-b%20replaced%20by%20seimitsu%20ls-32%20)RIMG0580

construction is very simple btw

1 Like

I almost want to get one of theses, Real arcade parts, all metal construction.

Also the PS1 Twin Mission stick is Hella awesome.

1 Like

My main question is if my story is attractive and can appeal to some people, and all you have to do is double discrete wiring and add a ninth button, do you believe that if it’s slight more expensive, and heard my advertising campaingn about how I and 4 of my friend were combined 30-0 perfect right handed against Zophar 321 it may be worth a try.

A different forum on SRK showed there were different assumptions about “what is lefty gaming” Lefty is standardly defined in Baseball, hand writing, and Golf. When Jamma was made, if you believe the owner conspiracy in the Fact Hunt video, that left-stick default is used to shorten credits 1985- games, what was assumed to be a rightie stick.

Also ambidexterity is practical in Mini Golf fr 2 reasons. 1) so no one waits for the lefty or rightie clubs when busy and 2) sometimes an obstacle might force someone to chose a gymnastic on-handed putt and a goofy-handed putt with a ore standard putting stance. Your choice depends on how gymnastic you have to be to get the shot vs how accurate you are at a given distance goofy-handed.

Also, you don’t have to be married to left or right and for 10% more, you cover both. There are enough SRKers who see the advantage of right handed players playing Street Fighter 2 with right-stick, and then going back to right-button on SF5. Also left-sticking vertical manual-rapid-fire shooter benefit a right-stick player like me, if rapid firing is more important than dodging.

Let me ask a question I asked on another SRK forum to show handedness is more fundamental to get right vs exact contour and materials and craftsmanship. You get to golf against Tiger Woods in his prime for big stakes, and to make things fair, he’ll handicap himself in one of 2 ways. Assuming same payout either way, would you force Tiger to use inferior house clubs and other equipment, or let him keep his favorite brand of equipment, but force him to use opposite-handed clubs?

I say goofy-hand him. If you agree, you see my point. Anyone want to take the other argument? What’s easier to get used to, foreign equipment not optimized for you but familiar enough to be recognized as a mainstream vanilla design, but , or goofy-handedness.

I think a lot of off the shelf people will pick an ambidexterous joystick over a one-way stick if the prices are close enough. If an ambi-stick was twice the cost of a one-way stick, then only people who find stick-right useful beforehand will buy it, which is a lot smaller market.

One last benefit of the “Skylanders licensing model” you can have small run hobbyist editions for older consoles, and unless fight sticks radically change in mechanics in the next generation (unlikely), you can buy the upgrade add-on for future systems and not have to buy the joystick again.

This setup will work with everything except Colecovision. To make it work with Colecovision you need more wiring and a corresponding ground with each button. Unless there’s a partnership with a Coleco related company, like Retrovision Phoenix as a Neo HDMI Colecovision, or lots or preordrers, would 18 extra wires for center to top and bottom for individual button grounds make it too expensive for people who don’t care about Colecovision. (over 90% of potential aucdience) I don’t know how much cost there is for wire and labor installing those wires. if it’s less than 5% more cost added to the joystick price, probably yes. If it’s 50% more, probably not.


Stick a brook in here… done!

Question:. On the above model any time i go right stick, is it left-to- left mapping (quick attacks remain on the left side before using controller changing options, best for very few games), or index-to-index? (quick attacks are on index and progressively harder when going towards pinky, before using controller remapping options. best for most games, including capcom fighters)

If its left-to-left by default, then you’ll have the SMS “middle finger rapid firing” problems multiplied by many times over, (pinky rapid firing ?!?) when you should have your index finger do rapid firing.

My automatic default button remapping technique was tested and shown to work, that if it worked left-stick, then it worked right-stick index-to-index.

Next month we’re working on a custom remapping telephone-operator switchboard. Let you know by then.

And best of all, you only use it when A) default mapping is not right and B) the game software, emulator software, and OS combined don’t allow button programming, you can do it however you want.

Good lord, the fuck did I just read? I wanna reach through the screen to slap the fucking shit outta the OP for wasting my time reading that paragraph. My grandson (who’s 6) can do a much better job writing a paragraph, in between saying stuff like “Buy me the fox game PawPaw”, “PawPaw, I wanna play Minecraft”, and my personal favorite … “PawPaw, I wanna play the Cowboy game on the Playstation.”

Besides, there’s already a maker doing it. They are called AllFightSticks.

The fuck outta here with that fucking shit.

1 Like

Sorry: fat fingers, plus I didn’t want to wake people up dictating this at night.

Thank you for mrntionong AllFightSticks. As i said, i was doing this mainly on my own, feeling my eay in the dark.

My experience in the 90s turned me off to custom jobs , thank you KY Enterprises :stuck_out_tongue: . When SF4 came out it took a little coursge ti jump back in with Stan. Hr ptomised great workmanship. But it was hard for me to convey the theory.

The reason why i throw ideas up against the wall and see it something sticks is because it’s a LOT cheaper to correct bad ideas in the talking phase than the physical phase.

Also working with Stan shows me that I understand the ideas enough can direct ANYONE to build such a thing.

In an era where the biggest differences are slight (and anyone explain pros snd cons of certain layouts?) and artistic, ( It’s like Mad Catz did, they wanted you to buy the same stick over and over, just with different artwork.) I wanted to show that a mass-produced aMbi stick could work, if you rethink the ideas.

Yes i looked up And they just have a couple basic designs and case sized

They do have SOME customization, like possibly righthanding the design by flipping, but they dont have an ambi design in their arsenal currently.

Maybe if i show this works, maybe i could license to other FGC retailers and /or Stan can have a regular business and i can get a small token paymrnt for by ambi design any time it’s ordered.

I’d license it as a no cash up front, pay pet unit sold basis. Kind of like Toodles’ Cthulhu license with Paradise. I know I’m not expecting a big upfront payday, unless Hori, Power A, or someone like that takes me up on it.

Dude I’m genuinely not saying this to take the piss out of you or make fun: have you ever been checked out for obsessive compulsive disorder? Making 17 SRK threads about my dream joystick feels like something I’d have done before I started getting treated.

Anway here is what would be simpler: reversable metal panel with a custom reversable mount, ship with two plexis for Leftie and righty, bam

Actually, @double_draggin,. I have a few mental conditions, significant be enough to be on disabilty. And my issue us pretty much lifelong.

The reason that i talk my way through it is because it’s cheaper to fix it in the idea phase than when finidhed anf kncomplete.

When one makes <$10k a year, you can’t afford to throw good money after bad at it. One has more time than money, so part of that time I throw ideas and see if they.

As for your idea, that only works if you can disassemble and reassemble joysticks easily. I tried using qyick connects before, but the caps fell and the wires got confusing as the tags fell.

I’n using my previous exoeriences, along with my previous exoerience to make one joystick last a long lifetime.

When one sees a serious lack of right handed fight sticks, and when Nintendo makes you feel like a criminal for using your own joystick, even back in the SNES days, even though no one makes a rightie stick, even though they had plenty of “lefiy” solutuons for the pre-crash sticks, and no one talks about it, one seems like an outcast.

Nintendo, in the NES days made a hands-free joystick. Microsoft makes both button remapping part of the IS as well as makes an adaptive controller. And what percentage ofboeople woulf this help. A tentj, avhunfredth?

Sporting goods stores sell left and righted baseball mitts, golf clubs, and hockey sticks. And you got different size choices for all those pieces of equipment.

The only sport that has rules against lefties is Polo, because be head in challenges of opposite-handed people make horses run head on. But that’s for the common good.

The next toughest sport against the opposite hand (which was only declared the off hand by the arcade industry to pump more quarters in machines.) Is video gaming.

Other than corporate greed, what is the reason why all sticks after the crash are left-sticked?
And why left sticked. The Atari 2600 assumed most people play with right handed sticks, and “forced” right sticks in the market.

In the pre-crash era, Mattel. Coleco, and Emerson made anbi sticjs as tgeir default sticks. Many companurs made Astrocade sttle trigger fibgers and a sungle mirroref buttin in bith sides for 2600 sticks. And some Atari 800 software had as a menu option L for left-handing player 1, (and Shift L for left handing player 2) then rotate a standard stick 90 degrees clockwise.

People spoke up in the 80s, and even Atari listened by making their 5200 stick, and both 2600 and 5200 trackball ambis. And the 7800 had 2 buttons. They weren’t mirrored, unless they were the same. Like all 2600 stuff on the 7800.

Speak to then, and some company makes a joystucj fir you. Soeak now bc abd oeople tell you to DYI, and if you can’t, hure someone.

Have you heard if anyone getting a custom stick in the Genesis/SNES days? Serously. Any SRKers get a custom Genesis/SNES stick to when they were the latest systens? Or did you only get SNES/Genesis sticks in retrosprctive?

Thrre was no shoryuken com in those days. And Nintendo was tryibg ti cinvibce ne tgat wasn’t important. Ar least Sega tried to solve the problem and gave me the nane of KY Enterprises. And their stick broke down in two weeks and had poor customer service.

But I made the most of those 2 weeks. Not only did I dominate my friends, but be they doninated a future fanous gamet among my friends. To read the true story sakes pitch, visit

The question is when many people complained in the 80s, the market listened. Complain in the 90s or later, the market shuts you out. World Trade Federation ?!? And Why?

I clicked the link… I fear there is no going back now.

1 Like

Bruh, this website has me dead.