Let’s say I catch an opponent with an awkward anti-air like kara hp fireball or the second hit of close s.mp [and playing SA2]. Would I walk/dash up and do 2-hit mp xx yagyou, like if it was a late air chicken? Or would I want to do 1-hit–chicken, 1-hit xx yagyou?
PROTIP: If you want to be on the other side of you opponent after a no-meter chicken combo, end with 1 hit s.mp xx uppercut instead of just uppercut. Most the time at least. I can imagine it not working in some situations but just on characters you wouldn’t land a normal chicken combo on anyway, I think.