Sigh I thought I had gotten past this elementary stage, but it seems this is not the case… Ok, two scenarios:
- Sometimes, I come across players who just like to jump all over me, jumping at me from very close range - typically Juris, Seths and Rufuses. I would like some clarity on the feasibility of anti-airing them from this range. I’m pretty sure that you can’t because reaction time, coupled with how long it would take for your move to come out. If you have a good normal that works as an AA, then push that, otherwise block, am I correct?
If that is the case, when/how do you get this pesky critters off of you? How can I deter them/punish them for doing this? Do I just have to wait and block patiently for an opening?
- Those players who just loooooove to jump back all the way across the screen. Is there anyway I can capitalise/punish this? I’m guessing maybe not… It seems to be pretty safe/risk free.