Since I don’t know of a general kara reference thread I think its a good idea to make one.
Kara throws and kara moves.
Karathrows I’ve found good:
Akuma: f.mp X throw
Chunli: mk X throw
Twelve: mp X throw
Ryu: f.mp X throw
Sean: f.fp X throw
Oro: mk X throw
Remy: rh X throw
Makoto I use a bunch:
Karakarakusa (lk X karakusa) we all know why this is good
KaraDragonpunch (lk X dp) [and EX] the increased range really stuffs jumpers, just be sure you have it down so you don’t miss.
KaraHayate (lk X p) it works with any punch but I find myself using it most with jab or fp, jab to do it quicker and fierce to get the extra range without using meter for EX
KaraHumanPileDriver (easiest to do by pressing the mk while pressing back during your half circle back immediately followed by the punch) adds a ton of range. Not quite as useful as KaraKarakusa but definately worth mentioning.
I know there are some karas that move you backwards. One example is Alex’s RH. Not sure if there’s ever a good time to use this… perhaps on a real shallow jump in or against a short divekick from Yun going towards your feet? I think it was Twelve that I also know has one. Maybe someone else can elaborate on practical uses if any of backwards motion.
Hopefully this thread will take off.