I know this game has been out for ages but I need help. I finally got XBOX Live and I actually want to start competing with PPL on CvS2. I use C-Groove Terry, Guile and Bison (is this team a stupid idea or atleast passable? I use Terry on offence and try to build meter, Guile to steady the ship and I like to think I can be pretty handy with Bison on the end to either clean things up or save the day).
Guile is my main man (or I like to think so) but I have a lot of trouble with keep away characters/tactics. I can’t seem to get close (safely) to a lot of characters who throw alot of fireballs etc. The match turns into a turtle-type affair with me throwing Sonic Booms, then a Lp. Sonic Boom followed by either a Super jump or normal jump (depending on distance) followed by jump in combo of some sort. The opponents usually blocks my attempts, either tries to combo me or retreats to start over. I’m always hoping my Sonic Booms and jump ins will make the other person lose their cool and come to me. I know most people use Guile as a zoning type character and I prefer to use him mostly on the offence trying to pin my opponent in the corner using a lot of mix-ups.
What I’m asking for your opinions on are the best ways to get close to keep-away tactics. Should I roll, dash into either a low Mk., throw etc., Sonic Booms followed by a Super Jump or Jump etc.? I know this might sound insanely simple for most to overcome but I would really appreciate some help.