Man after reading your posts, I tried. I really tried to see if I could go back to maining VTII, but after two weeks, all I had to show for it was losing 2k LP and dropping into Ultra Plat.
After this two weeks, I’ve concluded that VTI is superior to VTII arguably in all match ups, even Sim, Kuma and Guile… The only exceptional might be Cody, because VTII seems to have been custom made to counter Tornado Sweep.
Two main reasons why VTI is plain superior:
- The fact that you can go into VTI on block means you’re wasting resources a lot less than with VTII, even though VTI can only be activated later in a match.
To elaborate: When I was using VTII, I was constantly on an edge, trying to land the optimal confirms into VT.
However there were lots of matches where, despite my best efforts, it was just too “late” when I finally landed a hit. In these matches, against an opponent playing tight with his defense, I ended up just sitting on that full V Bar unless I took some ridiculous risk to land a hit.
However with VTI, I never had to worry about this, because, whether they blocked or got hit, the moment I made contact, I could bust that gauge and good things would happen.
- Even though I agree with you that most of VTI’s enhanced skills have questionable usefulness against an informed opponent, there is one exception.
Shakunetsu hadouken. This move puts Ken in the driver’s seat for 20 sec and really does effectively set up comebacks. This was something I never realised how much I missed until I started using VTI again.