just a few things i want to get off my back…
-SRKs are ass. AA’ing is either MP srk or EX srk. MP doesnt knock down on first hit and neither does HP. I hate confirming into HP srk just for the rest to whiff and get punished hard for that. Also why the hell does LP srk trade with shitty normals so easily. Does anyone ever use LP srk?
-Good luck scoring a full ultra 1 against a good player. Wish ultra 2 wasn’t so hard to connect, I can land it about 70 % of the time off lk lp xx hado combo. And even if you do confirm ultra 2, ken knocks opponent on other side of screen plus you get a lot of damage scaling depending on how you combo into it. And if you whiff, Ken creates this force field that pushes opponent away without even doing chip. Its a slow moving ultra. Its fair when it comes to punishing fireballs, you have to really be on point.
-Not complaining about overhead game but I think Kens Mk overhead should be two hits
-Comboing into crouching HP whiffs a lot of crouching characters where as Ryus wouldve connected for sure.
-No more combo into sweep unless you know the perfect distance and set up for every character it still works on.
-Feels like Kens Ex-tatsu in air has a really stupid hit box,
Thats all I can think of for now. Im sure these things have been discussed already but fuck it.
I cant really complain about hp srk whiffing because you can kara and lp srk is good in situations obviously, just wish it had more priority.
I just hope Ultra iteration of Ken will shut me up because I want him to be more tournament viable.