Ok so Ultra 2 has been getting some hate. Heres the deal you dont need to buffer ultra 2 in the air only. In fact you shouldnt be starting to buffering ultra 2 in the air. You should already have ultra 2 buffered when you leave the ground so that the ultra 2 is ready to come out. You can do this by buffering the 720 into a standing Normal or wake up.
So to do this just do the standing normal and buffer the 720 in the direction you want to jump at the pace that the animation ends so you have the ability to hit KKK any time during the jump animation and the ultra will come out.
I am at work now and figured this out about 15 minutes before i had to go to bed. But from what i can tell you should be able to punish jumpin’s with this and also alot of blocked moves ie DP’s Blanka full screen ball on reaction T-hawk dives . Pretty much the possibilities are endless. Feel free add stuff you figure out with this.
Thanks to Zangief4Life for helping me figure this out.
I think this makes gief much more competitive. :razz: