I’ve been frustrated about this issue for a while now.
When I go to locals and majors I usually spend some time talking about what players want out of fighting games with other attendees. Mind you, I’m only speaking on the FGC(which makes me even more angry) because there’s a whole different set of standards for the average gamer.
Typically people say they want a game with original/interesting characters, great gameplay, great soundtrack, graphics, and games that are 2d or 3d on a 2d plane. A lot of folks in the fgc claim they don’t care about graphics but they’re the first to bomb XIV for how it looks. A lot of folks in the FGC completely skipped out on playing XIII when on paper it has everything people are looking for. The game was fairly balanced, sported some of the best sprites ever seen period (argue with me) a huge cast. And the PC re-release had a great netcode. Many XIII tournaments suffered from no one showing up and lower numbers all the time why?
Games like SFIV SFV and MKX continue to do well regardless of the many complaints. It seems to me like most of the FGC blatantly lies when it comes down to what they want in a game because we get these games all the time and no one plays them, yet we’re back time and time again for games like KI, MKX, and SF where graphics and standard mechanics are familiar. Even GGXRD as beautiful as it is gets pretty low entries at tournaments.
My questions to you guys at the end of the day are:
1.What do you want in a fighting game and which games came the closest to giving you that?
2.Do you only play “they hype” (What your friends play, what draws the most people, gaphics)?
3.If your answer to question 1 has a game that has already been released do you play this game actively and enter tournaments (support the game)
4. Be honest… how much do graphics and hype matter to you? (I don’t mean fgc hype, I’m talking hypebeast hype)