KOF XIV General Discussion - King of Fighters XIV Arcade Ver. Burn 2 Fight cabinets from Taito!


This is probably another KOF maximum impact game at this early stage. Please god…No dial-a-combo please…Thank you.


We will probably have to give up on the graphics and expect that the gameplay is good. That said, if SNKP sticks to its guns and doesn’t butcher the mechanics to appease to the noobs, then KOF XIV it’s already the best fighter by default.

Anyway, it is good to see KOF back when it was practically deceased. If anything, it can be used to oblige Capcom to release something decent with SF5 when it appeared to be the only big fighter coming soon.


Mai in 3D is gonna be awesome. So happy this game is coming. I feel like we’re hitting another boom period for Fighting Games - Tekken 7, Blazblue: Central Fiction, Guilty Gear Xrd: Revelator, MKX, KI, SF5 and now KOF XIV. Keep 'em coming.


The aesthetics in Street Fighter 4 looked like shit and people still play it, so I don’t see why there’s a collective outcry of disgust over this.

Jury’s out until gameplay footage is posted.


Fucking hyped that we’re getting a new game period. Very sad to see that the awesome sprites KOF games are known for are gone.

Buuuut… now that both series have gone with 3D models…give me fucking CVS3!


Them not catering to anything other than hardcore audience was the exact reason SNK is where it’s at right now

Meanwhile, Street Fighter, mortal kombat and tekken are at their prime of popularity and it’s only gonna grow from now. Especially SF and MK


If previous rumors still hold water, this game will be much like 98, which is the greatest thing since sex.

I take that back, 98 is sex. There we go.


Yeah gonna chalk it up to being very work in progress. Still hype tho


Sadly, I don’t think either the hardcore or casual audience will accept this graphics quality.



Shit looks like they made the teaser the day before they showed it.


SFIV also came out in 2008. A game made in 2015 shouldn’t look like a game made in 2006, especially a AAA title.


The description does say “KOF has been revamped with brand new high-quality 3D visuals, however staying true to its gameplay roots!”, so at least there’s hope in that regard.



SFIV also had the excuse that they were trying to copy a specific artists art style. KoFIV as it stands now looks to be generic mid-2000s Japanese 3D character design.


It really looks to me like SNK hired the XDZW guys to make the art direction look like KOF x Virtua Fighter. It looks awful.

I’m hoping it changes. It honestly looks like they’re trying to cel shade the models and failing hard. Surely they get it figured out before they release it, because this looks horribad.


I’ve been waiting since the first tease, about a year & a half ago.
New 3D KOF, I’m SOLD!!!

My favorite one was KOF 2006 Maximum Impact, that was 3D aswell. :heart:

Here’s hoping Luise Meyrink returns! :heart:.:heart:

I f*cking hated sprites. Sprites are so 90s man, don’t nobody wanna see’em in 2016…
Heck, they didn’t even evolve’em into 3D models like SF.
You might say i’m biased 'cause i’m mainly a 3D fighter, but certain things can evolve from one game to another without changing the origin of the gameplay, like character models.

I would’ve enjoyed KOF 13 way more if they ATLEAST had 3D models.


To quote the great Aris “kamikaze move, amigo”.


oh naw…ah hell naw i know thats not supposed to be the new kof game,Shit looks horrible Just do King of Combat if you want to make that game world wide.Don’t just slap kof on that.Why is it so freakin hard for them to do decent 3d sprites


So you’re actually saying with a straight face you prefer bad 3D models to great 2D ones?

I’m fine with preferring 3D to 2D but have some goddamn standards on the 3D at least.


KOF13’s sprites were made from 3D models tho.


Funniest thing? The “Chinese knockoff” XDZW looks AWESOME in comparison: