So if you play 3SOE or a game similar to it such as Karnov you might be familiar with the many lag tactics players use in especially bad connections. So I’m going to share my experience with it and how I personally deal with it.
Alex’s Stomp crossups: Yeah I use Stomps, bfd. Guess what guy’s? It’s the easiest lag tactic to get out of; just hold a direction, do a wakeup or EX wakeup, wakeup super, jump out, better yet just parry it. Easy to deal with and only scrubs fall for it.
Ken: Whiffed LP SRK (you try to punish) and they do another LP SRK. Depending how close I am I might just let it go instead of letting them hit me if I try to punish and once Ken get’s that knockdown you’re kinda’ fucked for another reason, but if they’re close and doing it then punish with something fast as shit like say Dud’s EX MGB, Super, etc. The other thing Ken can abuse is his jMK crossup. Offline, Ken actually has to get good at timing in order to combo after the jMK, or they’re just going to go for a tick throw. Online it’s much easier to combo, Ken’s LOVE doing jMK followed by crLKx3 into Super, very easy for them to abuse. To counter that you have to either (A) parry the jMK (B) try to do something on wakeup to AA him or © just block everything. It sucks just blocking but the Ken player is pretty likely to mash crLK into SA3 even if you’re blocking and then you can punish him.
Akuma: Tatsu spam. If you block their ground Tatsu it’s very difficult to effectively punish them because 9 times out of 10 they’re going to end their Tatsu with SRK or just grab you. You have three options: Just block the whole thing and try -repeat- try to tech their throw. Punish Tatsu with Super if you have it. Better yet, just crouch block, the first hit of the Tatsu will hit, but the 2nd hit should whiff completely, then what you do is just hit forward to parry the 3rd hit (it’s regular parry instead of a red parry) and hit his ass out of the air.
Good luck trying to interrupt his SRK on wakeup with a meaty though.
Ibuki: down forward MK slide is mostly safe regardless of it hitting or not, and if it’s done deep it’s still hard to punish her. Best you can do is throw her (especially if you’re using a character with a good Kara-Throw) or backdash out to get away from any followups. Her EX is safe on wakeup and for whatever reason if you block it, as she’s falling she can do auto combo and there’s no way to hit her out before she does that. So parry that shit or just back off. Finally her tMK hop into EX Tsumji… good luck with that.
Makoto: This is what every online Makoto does: Grab as much as humanly possible, and if they start to catch onto to you trying to escape the grab followup up they then start doing her EX Overhead, or another Hayate, or jump towards them with Axe Kick or MK/HK. Good luck with this one. If you can consistently beat Makoto online then you stand a way better chance of beating her offline. Basically they’re going to do Hayate, and if you block they’re going to do exactly what I said above.** Side note: Almost every Makoto I’ve ever fought online loves to jump on wakeup. I don’t know why, if someone could explain why they do that I’d appreciate it.** What you have to do is zone her. Keep her out. maybe do you’re UOH if you think she’s going to dash in. Figure out which of you’re character’s pokes work against her, try to get that knock down and control the fight and even then they can quick roll crLK into Hayate and do whatever again or just parry on wakeup into her grab. I’ve also noticed if you’re using a character with high stamina that shouldn’t get TOD by her SA2 they can still do online shenanigans. I forget exactly how it goes but they do SA2, one Axe Kick or Up Punch (whatever it’s called) follow up, then when you land they try to grab you again or even EX Up Punch. Yeah, good luck trying to get out of that.
Urien: The dirtiest asshole to use online. I swear to god I’ve never fought a Urien with a good connection. I give up. Really. There is nothing you can do against a Urien player online. Corner Aegis is pretty much 9 times out of 10 free damage for them. Good fucking luck if they do Headbutt into Aegis and you can’t quick roll and then you’re caught in an unblockable. If any Urien player is reading this I want you to know that not a single win you get online is legit. Not a single fucking one./Rage.
Feel free to add more guys.