My name is Alan Noon, and I am a recent employee of Epic Games. I was hired on as Developer Relations Technical Artist, which largely means I travel around from game studio to game studio, demoing Unreal 4 and solving any issues folks come across during the course of development.
In order to be super effective at this job, I need to know just about everything there is to know about the engine. Thing is, up until this point in my career, I have not had opportunity to use Unreal in a professional game development context.
What better way to learn how to make a game with Unreal, than to make a game with Unreal?
Upon arriving at Epic, it was suggested that I pick something I was interested in and then start building it. Now, I’ve been out of the fighting game scene for quite some time, but I have long maintained massive appreciation for the genre and community. I have decided that in order to educate myself in the ways of Unreal 4 game development, I am going to start putting together a fighting game frame work.
This sounded like something Shoryuken.com might be interested in, and thus here I am. I invite you to come along and help me learn how to make a fighting game in Unreal.
More info here: Unreal Fighting Game Reveal.
TL,DR: I’m an Unreal newbie. Help/watch me make a fighting game so I don’t get canned.
Dis gonna b gud!