Now that the game is out I feel this needs to be discussed.
People rumoured that lvl 3 Xfactor only increases your damage by 30% when in fact it almost doubles the damage and lasts for 20 seconds.
And that’s ignoring all the other benefits it gives, speed bonus, one move cancel, and health regeneration.
I’ve played my fair amount of matches the last two days and it seems that in most lvl 3 xfactor decides the game.
It makes almost every bnb combo a 100% combo with one meter.
It may be “balanced” by the fact that everybody has access to it, but that doesn’t mean it’s beneficial to the match flow.
In the end it doesn’t really matter what you do with your first two chars as long as you can land 3 hits with your last character with Xfactor.
As an example sentinel with lvl 3 xfactor if he does standing.H cr.H xxx rocket punch it does 500k damage, that’s a ranged attack with no meter.
Sentinel Sweep >Launcher > M > H > S does 320k without lvl 3 xfactor and 770k with lvl 3 xfactor. that’s just crazy.
Wolverine: ABCD >ABCD does 320k without and 690k with lvl 3 xfactor, so it’s not just sentinel.
Chun Li: J.C B C f.C B C cr.C S j.BB j.C LLegs j.c jump j.BB j.C jump j.bb j.c upkicks does 1.165.000 dmg in lvl3 factor, it can be done anywhere on the screen, required no meter nor good executioni
what are you guys thinking about it?
I think the damage boost component should be removed entirely.