Likning Cr.Strong Counter hit into rekka

fei-long

#1

I’ve pulled it off here and there a few times in training mode, but I just can’t seem to get the hang of it:wonder. Is there a strict timing on it? For the most part after the cr.strong my rekkas won’t even come out. Any help would be appreciated, thanks.


#2

I’m not sure just how tight the timing is, but I find it fairly generous. Just keep practicing, and you’ll get it eventually.

Be sure to be using only LP Rekka, the other versions won’t connect.


#3

Oh really? I didn’t know about the LP Rekka only connecting. Ok, thanks for the info, time to head to the lab!


#4

Don’t think this is right nooks? any version should connect.

Its your timing. I strum mp as I hit the light. Try this - after the Cr-mp, hit your cr lp but then go down forward mp, forward. Like a plink but slower.

Try it with Standing Mp first, It’s an easier motion. Dont worry about getting 3 rekka’s out, just practice the frames between the hit stun on the mp and lp into rekka.


#5

he’s talking about direct rekka and not Cr. Strong to Cr. lp i think.


#6

As the thread title mentions, he’s not asking about cr.MP>cr.LPxxRekka. Otherwise, yes, any Rekka would work of course. He’s asking about connecting Rekkaken off of a Counterhit cr.MP.


#7

Correct. I know the cr.strong to cr.jab link. Anyways, I finally got the link down! Thanks to all who contributed.


#8

If you work out your regular blockstring, and then once you’re out of range to continue it, do one last cr.MP as a frame trap, and then do LP Rekka after it. If you do this a lot, you’ll get a few results:

-If the cr.MP is blocked, after it you do a pretty safe Rekka as a poke that works as another frame trap.
-If the cr.MP hits for a counter hit, you can link into LP Rekkas, and you’re not reacting to it, you’re just doing it anyway as part of your pressure.
-If the cr.MP lands but isn’t a counter hit, your LP Rekka works as another frame trap.

Don’t use this too much though, because you’ll eat a reversal here and there, and it’ll become so predictable they’ll just learn to block the whole thing. That’s where you’ve gotta change things up and throw the overhead in, maybe a throw after that or a mk.FK FADC, or dash in throw, mk.CW to FK frame trapping… You get the point!


#9

Well, now that we are on the subject, what do you guys do as far as frame traps to land that counter link? I usualy do cr. lk, then go straight into mp. if it connects, I have enough time to link the rekkas. I got for lp, but yes, I think they have about the same start up… err, active frames.


#10

My bad, damn these eye.


#11

By that last bit, do you mean you can link HP Rekka??

So I assume it’d be a 1 frame link because HP Rekkas are 10 frame startup, MP is 9 and LP is 7 frames. So linking it to LP Rekka would be 4 frame link to LP Rekka?? That’s a larger gap than I thought it would be…

Might try it out later on today anyhow.


#12

should be only lp Rekka after a cr.strong. on hit its +5 so on counterhit it should be +8 if im right on this. Rekka start ups from lp,mp,hp is 7,9,10. So you should only be able to link a lp rekka with 2 frame window.


#13

Yes!! Got it. I checked it out, and you are correct!


#14

I’ve really started abusing this string against crouch techers pretty hard with great results. Against people without reversals or have no meter but need some to reverse with, I abuse this string practically all day. What are they going to do? Take the chip damage.


#15

random/mash ultra