So I’ve had Street Fighter 4 for awhile now, and have been playing with the stick for as long as I’ve had it. I’ve chosen Blanka as my main and have stuck with him as I really enjoy the character and how he plays. My spacing, footsies, and other basic stuff is pretty decent. I’m generally pretty good about, using ball/ex ball/vertical ball to punish the opponent, using the Ultra at the right time, and incorporating his hops into my gameplay.
There is however, a big problem. When it comes time to do a combo, whether its from a jump in or a cross up, my game goes to shit. Simply put, trying to link moves one into the other, and cancel a move on top of that is very frustrating and probably the weakest part of my game.
I’ll give an example. Blanka’s basic bread and butter combo is jump in HK, cr.MK, xx HP Blanka Ball. When I go into training and try to do this combo, generally one of these things will happen.
- I’ll get the combo off without a hitch. I’ll then proceed to do it a few more time in a row, but then I’ll start messing it up again.
- I’ll whiff it completely.
- I’ll get a rainbow roll instead of horizontal roll.
- I’ll mess up the roll and just get a 2 hit combo and then a fierce punch.
- I’ll do the combo but just get 2 hits and a ball instead of 3 hits.
If my understanding of links is correct, a link is where you do a move after a move’s animation completes but while your opponent is still in hitstun. A cancel is actually when you cancel the move into another move. Combos can only have one cancel.
So, essentially, my brain thinks of this combo as: jump at your opponent (charge back while doing this) and hit with HK. When the animation completes quickly press cr.MK and cancel that into a ball.
The problem is my muscle memory can’t get this down. Aside from seeing if the combo the only way I can see if I did it right is if the game tells me the combo was three hits.
So, I’ve identified the problem as having sloppy execution when it comes to combos (more specifically, links) and cannot perform them reliably enough to incorporate them into my gameplay. I guess what I’m asking here is: What is the best way to practice linking? I spent an hour today practicing this dumb combo. I would try to do the combo as many times in a row as possible. My record is only 4. I’d like to get so I can do it without thinking.
When I first started playing this game I had a lot of trouble doing ultra combos, and this will make me sound like a noob but it was a whole two months of practicing them before I finally got them down. I feel like I’ve hit the same barrier now with combos and linking, and I’m looking for advice on how to overcome it. Basically my main question would be: how the hell do I practice links in a way that will get it into muscle memory?
In addition, I have two more questions:
I’ve heard rumors linking is getting easier in SSF4. Can anyone confirm this? Also, I’ve heard that part of the collectors edition will be a video guide to inputting combos complete with a visual guide of how you should be doing them on your stick.
Sorry for the wall of text and thanks for your advice!
edit: Someone just mentioned that the combo mentioned above doesn’t actually have a link in it. The one I was referring to would be jump in HK, cr.MK, s.LP xx Blanka Ball. The topic still stands however, I’m terrible at combos and linking and need advice.