I tried something new when fighting in StreetFighter. Instead of looking directly at my player (which ends up including the periphery- looking over to my opponent as part of that). I instead looked directly at the opponent (i could see my own character in my periphery). I felt as though I had a “wider” view and could anticipate my opponent’s moves more easily. I was more effective, but it was a little disorienting at first. I wonder if this is a reliable approach going forward. It makes sense because I know my characters every move- I can read him better even in my periphery (how quickly he moves, etc). Every opponent moves differently so perhaps by visual cortex is better spent analyzing and interpreting their moves. I’ve been playing SF a while now, but this was the first time I thought about where exactly I was looking when I played the game.