Ok, so I think Shin has brought chun back into the spotlight enough for us to look at some of the options you get from her assist. In general, I treat it kinda like cyke, only remember it doesn’t have the same invincibilty when I actually use it for AAA.
Some of the more obvious stuff:
Unmashable - You can do a cyke esque unmashable with her, knock them into chun outta the rom with n.jump attacks, air dash up and tempest. Pretty basic.
c.lk Chun c.lk - there is a ton of stuff to do from this. One of my favorites is to follow them up, and as soon as chun lets them go AD/F and frosty throw that ass. Which of course leads to no good depending on positioning. Or a DHC evil
Fly inf - Try the unmashable setup, but instead of air dash tempest try flying. You have the ever faithful short, strong fly inf to go into, and when you are done building meter, you can always FPxxMTxxDHC of choice. Fun stuff thats not too hard.
Ive been playing alot of chun lately, mostly mags/storm/chun and mags/sent/chun
I dont have a whole lot of time right now, but ill post more when I do. Any variants or random other stuff would be cool. Im sure im not the only one playing Mag/chun. Post your thoughts. Oh and mags to chun DHC is too damn awesome.