This is the beginning of a chain of major tournaments in Florida labeled as the battle lounge; we are reaching out to the community to create the ultimate Florida gaming experience. This is going to be a frequent event done at least once a year and we expect it to become bigger and better every time. However since we have to start from somewhere we are going as far as to offer bonus cash prizes aside from the tournament split. Please come one come all to this tournament to make it an epic event.
The pot rules are simple the entry fee is 20$ our main events for this season will be Super Smash Brothers Melee, Super Smash Brothers Brawl, and Street Fighter 4. The main events will be 2000 dollars in cash split amongst the top 3 games no bonuses will be given for any other games. It will be split 3 ways the pot split is still undecided at the moment but it will be 100% back to the players.
Street Fighter 4 1,000$
Blaze Blue No Bonus just pot
GGXX No Bonus Just pot
(Some more tournaments will most likely be run on the side if you have any suggestions just let us know we are actively listening.)
Tournament FEE -
20$ Venue fee
10$ per person for doubles
The location and housing for the hotel is the Hyatt Regency foods and drinks will be supported on site and the rates are pretty good check out the site http://www.thebattlelounge.com/ the rates and everything are up on the main tournament site.
Hyatt Regency Miami
400 South East Second Avenue
Miami, Florida, USA 33131-2197
Tel: +1 305 358 1234 Fax: +1 305 358 0529
Well down to the information that everybody wants to know, rule sets these rules are subject to change based on the responses I receive from your posts.
Super Smash Brothers: Brawl (singles and doubles)
The following list was created by members of the Smash Back Room (SBR). For version 2.0 discussion took place between January and March. While it is always up to the Tournament Organizers (TO) to determine the rules that best fit their tournaments, we recommend these rules be used as a base guideline to new and experienced TO’s alike.
8 minute timer
Items are set to “off” and “none”
All sets with the exception of winner’s finals, loser’s finals, and the championship are best of 3 matches (best of 5 and above should be played out for any “finals” matches)
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
No player may choose a stage they have already won on in that set unless agreed upon by both players.
In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
If the timer runs out, the victor is determined first by stock and then by percentage.
Metaknight’s Infinite Cape glitch is banned.
If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you’re using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
- Opponents choose their characters for the first match *
- Opponents start the stage striking procedure
- Each player may announce one stage to be banned for counterpicks of the set
- The first game is played, using the stage chosen during step 2
- The loser of the previous match announces the next match’s stage from either the Starter Stage List or the Counter Stage List
- The winner of the previous match chooses their character
- The loser of the previous match chooses their character
- Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
TOs must move stages from the starter/counterpick into either the starter or counterpick categories and must move stages from counterpick/banned into either the counterpick or banned categories.
Stages in the Starter/Counter and Counter/Banned list did not receive 2/3 majority, indicating no consensus could be reached on the stage.
The SBR Recommended rule list uses the stage striking system. In this system, players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set. There must be an odd number of starter stages. There are up to 8 stages available for stages striking under the SBR stage list (4 in starter, 4 in starter/counter). We recommend as a TO that you decide on the ideal number of stages to use for striking at your tournaments (3, 5, 7).
Pokmon Stadium 1
Delfino (moved from S/C)
Pokmon Stadium 2
Distant Planet (moved from C)
Luigi’s Mansion (moved from C)
Port Town Aero Dive
Yoshi’s Island (Pipes) (moved from C)
Norfair (moved from C)
Bridge of Eldin
Corneria (moved from C)
Flat Zone 2
Green Hill Zone (moved from C)
Mario Circuit (moved from C/B)
Mushroomy Kingdom I
Mushroomy Kingdom II
New Pork City
Onett (moved from C/B)
Skyworld (moved from C/B)
Additional Rules for Doubles Play
Life Stealing is allowed
Set team attack to ON
Hanenbow may be moved from Ban to Counterpick for Doubles
Street Fighter IV
Game Version: US XBOX 360
Game Settings: Versus Mode, 2/3 Rounds, Round Timer at 99 Seconds
Game Version: US Playstation 3
Game Settings: Versus Mode, 2/3 Rounds 2/3 Games Double Elimination
Any questions please call me or my promoters at any time we will get back to you.
I do prefer text messadges
I will be answering questions and updating this post frequently until the day of the event thank you.