I couldn’t find any thread on this, and maybe it’s just something I’m expected to know about (searched for crossup/crossups/charge), but I wanted to know if there is any strategy to use against charge characters so that they lose either their back-charge, downback-charge, or down-charge.
I know jumping towards a character (in this case, I mean trying to do a crossup) will usually lead to bad things happening to me, but is there anything one can do against charge characters other than playing a mixup game of upper and lower body attacks (some characters can just even block lower body attacks by only holding back in some cases). Attacking high can force them to block high, making them lose their down charge … but are there other techniques people do to force charge characters from their charged/turtle state?
The same thing goes for Honda’s Oicho, is there a method on how to force him to lose it? Does crossing over to the opposite side make Honda lose his stored Oicho? Or is there a button press they can do to keep that stored Oicho when the opponent flips to the opposite direction?