I’ve been fooling around with marrow lately and I’ve been noticing that she can be pretty affective against the big men like sent, doom, juggs, etc. When paired with storm PA, and commando AAA, she can set up alright traps with her air qcf+hp.
She has a quick dash, a double jump, pretty good air-throw priority, and a random qcb+pp will ground any flying sent, and punishes assists. her hp pushes opponents back and works well in corner combos (lp, lp, hp, qcf+pp… nothing fancy).
okay well, other than that, she still sucks balls.