Martial Masters anyone?


#127

I see… Quite interesting… I still like this game alot. How balanced is the game would you guys say that as far as overall?


#128

Its been awhile since I’ve seen this thread, I cannot believe that you released a custom patch, thats amazing. Have you had much time to play test it, and how do you think it effects the current tiers? I love this game but I’m way out of practice, time to get back on it.


#129

subscribe to thread


#130

I think it helps, but there’s still all kinds of crazy crap going on in this game so it’s really hard to say. There’s definitely some more obvious stuff that needs fixing, like the OTG infinite stuff on Drunken Master, run startup needs a few more frames of uncancelable time, jump recovery needs to not be cancelable into jumps (LOL). Probably all doable, but this game really needs some GOOD netplay and people really playing it, more than anything else.

Also: [media=youtube]SXvCZC8VwhM&feature=sub[/media]
Fun vid, shows off some wacky crap. Mostly Drunken Master OTG infinites and Crazy Mode (ie infinite bar) combos but there’s a few choice interesting bits in there.


#131

Heard Martial Masters is comming to the iPad


#132

I played it a bit , and it’s pretty ok . I might give this game a try…

Testing it with Mame ++117 , and it can’t combo at all compared to latest mame :sad:… I’ll try Mame ++132 and see if it has same problems , if not , then I’ll try to see if I can get people to play online using this emu :smile: .

Gwyrgyn Blood : I don’t know how , but that is amazing how you gotten the infinities patched :smile: . I’m hoping that majority of the players will play this game using your patch :tup:

Tested it with Mame++132 and it has better playability , so it’s possible to play this game well online . However I think this version of mame is hard to find .


#133

Really interested in how you made the patch? WHat did you edit in the code and how did you access the code you needed to change? Is this something that could plausibly be done for other emulated games that have balance issues- like say, 3S or any of the Marvel games pre-MVC2?

Pretty pissed they took Martial Masters out of my local arcade :frowning:


#134

I used a Mame Debug build, you can look through memory and the game code (in assembler) with it. It takes a while to find what you need but yeah you could do it with most any games you want. How much you can change depends on how things are coded though, and it gets really tricky trying to mess with memory pointers and stuff like that. But in the case of MM, it’s really easy to adjust stuff like how much damage things do or how much meter they build. Engine bugs would probably be a nightmare to fix for any game.

For AceKombat- You should really run the game in FBA if you can. It’s much smoother and there’s less input lag from what I can tell.


#135

Matches on nicovideo from a japanese tournament


There’s more.


#136

why does the game default to 3-on-3 in versus mode? I’ve looked in the service mode for a way to change versus play to the 1P’s mode single character 2/3 rounds, but there doesn’t seem to be a way? There really aren’t enough characters to warrant it being 3-man teams…


#137

You could choose the same characters 3 times if that’s what you’re looking for.


#138

i wish i could get the new fba to compile i suck at that sorta thing, but its decent on nebula. Would rather play on fba tho. I luv crane and huang.


#139

Which version of FBA allowed Martial Masters to be played (“flawlessly”/or with least amount of issues)? Because I updated my FBA (like a moron, and didn’t create a back up) to FinalBurn Alpha v0.2.96.98 and Martial Masters isn’t working. Infact this version of FBA isn’t even registering the game in the rom scan. :sad:

any help would be appreciated.

EDIT: I found the working emulator: http://www.emulator-zone.com/doc.php/arcade/finalburnalpha.html

Posting this here incase anyone else wanted to try the game out, but struggled with finding a version of FBA to play it on.

If anyone knows a more updated version of FBA that DOES SUPPORT MARTIAL MASTERS, please let us know.

As far as the rom, well those that don’t have it as of now are kinda SOL…and you’ll have to find it on your own.

Hint: rom nation, under god, with liberty and justic for all.

:angel:


#140

There’s one silly infinites with Reika as well:

J.B crossup, \ /, (B)xn.

This can be done against a standing SaoJin, a crouching Monkey Boy and a crouching Drunken Master. Every time you hit them with the low kick, the character will be pushed towards you, thus, causing this easy infinite. A crouched Red Snake seems to share similar behavior, but i can only link three kicks with her.
May be there are other ways to exploit these characters?


#141

Is there a way to play this game on GGPO in the unsupported games lobby or is the version of final burn alpha that comes with GGPO is too outdated for the game? I don’t even see the game’s name on the list.

Thanks.


#142

Ressurecting the Thread.

The DragonInstall site is dead, so is there any other place i could get the cheat file and the patch?


#143

I don’t know about the patch but just copy and paste this in a martmast.ini file and you will have the cheats:

[details=Spoiler]cheat "Infinite Time"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x80AC19, 0x63

cheat "Infinite Energy PL1"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x81C67F, 0xD1, 0, 0x81C67E, 0x01

cheat "Drain All Energy Now! PL1"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x81C67E, 0x00, 0, 0x81C67F, 0x00

cheat "Infinite Power PL1"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x80DA99, 0x09, 0, 0x80DAA1, 0x68

cheat "Always No Power PL1"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x80DA99, 0x00, 0, 0x80DAA1, 0x00

cheat "Always Full Guard PL1"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x80D725, 0x00

cheat "Always No Guard PL1"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x80D725, 0xFF

cheat "Infinite Energy PL2"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x81C7BB, 0xD1, 0, 0x81C7BA, 0x01

cheat "Drain All Energy Now! PL2"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x81C7BA, 0x00, 0, 0x81C7BB, 0x00

cheat "Infinite Power PL2"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x80DC55, 0x09, 0, 0x80DC5D, 0x68

cheat "Always No Power PL2"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x80DC55, 0x00, 0, 0x80DC5D, 0x00

cheat "Always Full Guard PL2"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x80D8E1, 0x00

cheat "Always No Guard PL2"
default 0
0 "Disabled"
1 “Enabled”, 0, 0x80D8E1, 0xFF[/details]


#144

Thanks mate


#145

Would someone kindly put som active link this last patch of balancing the game as not meeting somewhere and tell me where I lap this file of cheating because I already pasted the folder, which is in confg called martmas. ini, but nothing happens, and finally, I tried to modify the bios clock to unlock the Saojin, but when I do ok, and out of the system screen, I see that the date remains the same. Thanks in advance to anyone who wants to help me.


#146

I found this site here, http://www.general-files.biz/files-m/martialmasters containing the file: MartialMasters_ Patch_vC_Final. rar, but this offline. someone who has this file could help me and gives it to me please? or tell me how I can talk to Gwyrgyn Blood because it was he who created the update., and can give me the file