I did a statistical study on the effects of a reduced life bar on win percentages. If we call Sentinel’s starting health to be 13 and his handicapped health to be 9, I would expect one-on-one 1-round win percentages to be adjusted by a factor of (13/9)^2, or about 2. In other words, if one of his opponents had about a 25% chance of winning before, I would guess that that opponent now has a 50% chance. These numbers would need to be adjusted to account for the three life bars in play and other system differences between CVS2 - which my study was on - and MVC3, but it’s a starting point.

My data and the reasoning behind my math can be found here:

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