Hey fellow Cody Players,
I recently learned of some old tech where you could follow up a HK ruffian with a MK ruffian on specific characters in corner. This inspired me to create a flowchart of all the maximum damage corner combos Cody has on each character. Getting the max damage out of every opportunity is very important for Cody, considering how difficult it is for us to get in.
The Bolded and Italicized column is the most optimal combo for each character. If none of the comboes work, you should go for the standard cl. HP~cr.MPxx HP Criminal Upper (288 dmg). Please note that column C, only does a little bit more damage than the meterless HP criminal Upper combo.
If there are any errors, please let me know!
Edit: Updated spreadsheet to acknowledge the fact that you can use EX Criminal Upper or HK Ruffian as final ender. Also updated so Makoto, Juri, Cammy and Dudley acknowledge that the first combo works given the proper spacing. I would still be wary about using those combos because of the specific spacing.
Edit 2: Changed the spreadsheet so that every combo will be listed as a double HK Ruffian ender. Ex Criminal upper can be replaced with any HK Ruffian ender and those that can end with MK Ruffian will have a special note. I did this because there were more characters that can end with 2x Ruffian than MK, so its more clear. Changed combos for Dudley and Cammy because they can get hit by cl.HP~cr.LP~cr.MP xx HK Ruffian. If there are other characters that work with this please let me know! I will probably start creating a new spread sheet for combos that begin with F+MP this weekend!