Pressing back+punch! you will buffer for a charge attack, but to partition the time seems alot later than that!
And not always a knockdown is scored and for that the opponent will seek to defend an incoming charge attack, if attacked of course!
Also if a knockdown is scored a HK tackle will come short some times(as for EX will be a waste in some characters if a combo is in dire need, just to do 1 hit)!
I was asking if it’s possible come to a middle ground in what the charge is concerned or a way to ilude it, to choose to buffer or partition, wich ever situation it would come to be after the launch of the MS!
If it isn’t possible, just say so! thanks!