Meter Gain During HitStun

So i had this question on me for quite a while , even looked up on the srk Hyper guide for it but i failed to see it answered.

You are at the recieving end of a combo , so your hitstunned , we know that your opponent is gaining meter for hitting you and you are recieving 50% of the meter he earns from the specific move.

Now damage scaling acts up , and the opponent’s moves start getting reduced and deal less damage , so the meter also gets scaled and starts recieving less meter. But what about you?

My question is, when an opponent is dealing a big combo and the “meter scaling” acts up , what meter do you recieve for getting hit? Do you get 50% of the scaled meter he gets , or do you recieve 50% of the meter he would normally get if the damage/meter was not being scaled?

Wrong forum. This is the SSF4 section. You want the MvC3 forum. Moving to Marvel VS Capcom 3
I hope you get the answer you want. Good luck.

Meter gain isn’t scaled. If it was it would take forever to build a bar and you would never land two supers on their first character without tags or hitting an assist.

According to the guide you build 70% from being hit and 40% from blocking actually.

Actually it was in the correct section , i was refering to the ssf4 hyper guide Super Street Fighter IV - Shoryuken Wiki, Marvel vs. Capcom 3 Strategy and More!

Pretty sure it’s based on the damage received so when the damage dealt scales, the meter received for being hit is also scaled.

Talking about SSF4 btw.

Shuffling back. :slight_smile: