One of my friends and I had a brief discussion today regarding the current trend in games towards simplified interfaces. Looking at Shadow of the Colossus and Fight Night on the 360, there is little to no information presented to the player during gameplay. No meters, numbers or whatever. This got me thinking as to what the effects would be in a “traditional” 2 or 3-D fighter if you couldn’t see your opponent’s stats, only your own. I realize this would only really work for online play or in the “Versus” cabinet setups with each player on a different side of the machine, but it’s an interesting thing to consider.
Would the loss of the “meta - game” that results from being able to know if your opponent has x number of supers stocked or can be killed by block damage be too great? Would the new strategies or methods of playing that might arise from not knowing what exact shape your opponent is in compensate? Obviously you would still be able to guess certain things, but I’m interested to hear what people think about this.