Misc. Bytes: Reversal Message in SFV happens 1 frame after the reversal starts up



I’ve been trying to measure how many frames of blockstun air normals cause.

my method was to count the frames between the beginning of the blockspark… until I saw the reversal message.
I saw that the mp.dp had already started animating before the reversal message appeared.

I assumed that the reversal message would appear on the first frame of the reversal-move’s start up.

This may be pretty worthless as far as gameplay goes…but I thought it was interesting.
I also apologize if this has been discussed before.