Didn’t See one yet so I thought I’d go ahead and bring it out. Sektor seems to be the get in quick and knock you down/back kinda character as shown in some of his command normals.
His combo damage seems to be relatively low (which ais another reason I think he should be a half zoning half quick combo/mixup type of character).
-His missiles come out somewhat quickly and cover distance just as fast, as well as covering different distances, (On your head, to your chest, in front and behind the enemy)
-His Up+A command can lead to tricky mixups on someone you have scared enough to block (since it’s sort of a feint)
His Xray is missile started, a slower than normal missile but still a missile so I’m sure there will be plenty ways to combo into it (I been messing around with about 3 so far)
Teleport uppercut is fast and a great punish for full screen projectiles and to extend combos or start them (EX version gets you the extra bounce for some real creative stuff)
Flamethrower just seems to be an only semi-decent combo ender at best but I haven’t messed with it much except for accidentally ending my combos early because of negative edge when cancelling into an uppercut
BnBs I’ve been messing with(all around relatively 25-35% depening on jumpin for extra hit)-
-bp,fp,b+bp->fk->uppercut,bp,fp, straight missile
-bp,fp,b+bp->fp->uppercut,bp,fp, ex flamethrower
you can pretty much see where that’s going.
X-ray combo (44%) - j.fp,bp,fp,b+bp->bk->uppercut,fp,bp->x-ray