- Stay in the air a lot, and expose a lot of character’s who don’t have anti-air assists. Just watch Frusty’s matches, a lot of people struggle to get MODOK from the ground.
-MODOK’s flight lasts for 5 sec, MODOK can stay longer in the air than any other character in the game. He destroys characters like Iron Fist for example
-MODOK can block both his regular jump and in his flight mode. You can cancel your normals/Dash into flight on whiff to keep MODOK safe. You would unfly only when you whiff a normal on flight mode. Keep in mind MODOK’s flight mode is one of the fastest in the game, is easily as fast as Morrigan is.
MODOK can’t chicken block with a regular jump, but he can chicken block by super jumpING. Try to practice super jumping to escape pressure.
Cubes/Barriers/Bomb do not dissapear if MODOK is hit. All you need to do is make sure the move is active, and it will automatically protect you.
-Don’t forget that MODOK can call assist in mid air if he doesn’t super jump . You can do a double upward dash>Body attackx2>Flight or Use any ground normal> Body Attack’s upward>Dashx2>Flight, and you can still call assists.
MODOK’s Stand M and Cr.H MODOK’s longest and best ground pokes. Fun Fact: Stand M beats Armor Normals, and most of his normals are disjointed from MODOK’s body.
Body attack/Battering ram is use for mobililty.
MODOK’s stand L is just as good as Deadpool/Magneto’s anti air L. His Cube L is also a good anti-air.
MODOK uses J.L, J.M, and J.S to apporach. J.L is best for close range, J.M is best for mid/long range, and J.S is useful for crossups, or people below you.
Watch this vid or go to MODOK 101 thread.
This is the best team for MODOK.
Haggar’s lariat is a great Cross Counter, and assist that helps MODOK create space between himself. Doom’s missile break combos, control space, and MODOK can protect Doom. MODOK can DHC into Doom’s finger laser super to make MODOK’s invincible super safe on block. MODOK’s ballon bomb ignores all projectiles including Vergil’s spiral sword super BTW. Haggar can use IT to create mixups, make his whiff command grab safe, extend combos,etc.