Most effective methods of buffering inputs for hands?

gen

#1

hi there,

i wanna know how you guys buffer ur inputs to get hands out in gens bnbs.

or do you always piano the hands at the end?

for example:

mantis crossup -> cr.lk -> cr.lp ->st.mp -> st.mk -> hands

how can you buffer punches here to get hands out at the end?

i tried something like pressing mk + lp together for the mk like 2-3 times and then the hp for the hands, but the hands wont come out for some reason.

i feel like hands only come out if you input the 5 needed inputs in a certain rhythm.

if i do the combo above without the mk im just fine with this method:

crossup-> cr.lk -> cr.lp (buffer hp ) -> st.mp (buffer lp) to hp -> hands come out.

but for some reason i havent found a method that works with the mk.

other methods i found to buffer the hands on the ground are:

do st.lp (fast buffer mp -> hp ) -> mk + lp -> hp (for st.mk to hands on the ground)

or just buffer lp -> mp -> hp in a forward dash and then mk +lp -> hp while coming out of the dash to do the mk -> hands.

so let me know your best ways to buffer into hands.
i think their are great ways to do the hand combos without fucking your fingers up with the fast piano method.


#2

use the thread(s) that allready exist. dunno what it is that keep ppl from using allready made threads