Ok… ehre goes the Script (I made first a portuguese version, so I will take from there (too much work) so maybe it will ahve some strange things, anything that you guys dont understand just ask!
c.lp, c.mk, s.hk+commando xx sj.hp, hcb+hk(hold) xx AHVB
Just a granede combo with cable!
c.lk, c.hp ^ sj.hk addf , sj.d.lk,mk, land, sj addf d.lk,mk, repete
A Rom with a repetition a little hard.
c.hk xx sj add hk, land, wait, c.hk xx sj add.hp, land, s.hk(1hit) xx sj addf d.lk
One little hard setup of magneto.
s.hk ^ sj.lp, sj.lk, sj.mp, sj.mk, sj.hp
Simple Zig Zag combo…
s.hk xx dp+kk
Simple combo into special.
s.hk ^ sj.lp, sj.lk, wait, sj.lp, sj.lk, wait, jump, sj.lp, sj.lk, wait, sj.lp, sj.lk, wait, jump, sj.lp, sj.lk, sj.mp, sj.mk, sj.hk.
3 jump Combo. A little old (well know by everyone I guess) and simple execution
s.hk ^ sj.lk, sj.mp, sj.d.hk, wait, airdash.lk, sj.f.hk
Here start the Stomp Combos. A little tip is insted of doing PP to airdash, do f,f. It helps me, but do the way u fell better. The little pause its really short as u can see in the video.
s.hk ^ sj.lk, sj.mp, sj.d.hk, wait, airdash.lk, wait, jump, j.lk, j.d.hk, j.lk, j.d.hk, j.lk, j.d.hk.
Jsut a variation of the Stomp Combo usin the pause in the 3 jump combo. It dont work well in corner…
s.hk ^ sj.lk, sj.mp, sj.d.hk, wait, airdash.lk, wait, jump, j.lk, j.mp, j.d.hk,j.lk, j.mp, j.hp.
A variation of the later combo, more simple, 1 less damage. The main reason for that combo could be that the opponent will go to the ground and you wil start falling too. In the last combo, u just finish a stomp, so u will make a little jump and the opponent will be awake before u hit the ground, so can be advantage for him…
s.hk ^ sj.lk, sj.mp, sj.d.hk, wait, airdash.lk, j.mp, wait, (reset) j.lk, j.mp, j.f.hk.
A little reset usin the stomp combo, nothing special…
s.hk ^ sj.lk, sj.mp, sj.d.hk, wait, airdash.lk, sj.f.hk+magneto, land, dash.s.hp xx dp+kk
Here we can see a little damage done with stomp combo+assist.