Hi, I am starting this thread since I can’t find a dedicated thread on this and have questions on this issues about the advantages and disadvantages of certain Anti-air assists with certain team combos.
Recently, I have switched Gene-Splice Cyclops off my team Cable, Storm team in favour of Captain Commando’ Corridor. I am doing this because of the fact that the move does damage straight up to the top of the screen protecting my Cable and Storm from Air-photon Dooms, and Demon dropping Blackhearts which I have a lot of trouble with.
I understand that I for the benefits of having an AAA doing all its damage in one shot and having it possess infinite verticle height comes at the cost of damaging assist into Super combos. For example, with Cyclops once a gene-spliced connected, I had the option of instantly hail storming for massive damage or doing AHVB with Cable for massive damage. With Commando, I lose a lot of that because of the fact they get propelled much higher and the targets are in hitstun for a far shorter amount of time. But so, far, the advantages seem to outweight the disadvantages.
What I want to know is, what else am I losing in terms of dropping Cyclops and bringing on Commando? Right now, on the point, my Commando is inferior to my Cyclops by a large margin but it is impossible for me to tell whether this will change as soon as I gain more experience fighting with Commando on point.
Are there any other things that I lose with the loss of Cyclops on my team? Perhaps there is yet another AAA that is better than those 2 that I am not aware of?
Also, please post your most efficient and effective AAAs along with your teams that they go with.