those resets are too “complete”
they don’t necessarily need to go to rom or 3/5 fierce.
think about the setups and the process behind them, then just vary them and combine/add onto them.
resets are just high/low/left/right/throw.
rom, dash under, nj up, addb+hk (hits side you dashed from)
rom, sj.lk, addf+hp (whiff), sj. addf+hk (back to same side)
-you can also tj. straight down after whiff
-sj, ad+hp (double whiff) to low
cr.lk, st.mp, sj quickly addf+hp (whiff), nj, throw
rom, dash under, tj.lk mk, land, cr.lk, st.mp, sj adf+hp (whiff), nj+storm-A, hk throw, lands on typhoon+dash in launch
rom, typhoon setup, cr.fk, sj add+lp, sj addf (crossover) hk
(corner)rom, add.lk, land, throw,cr.lk cr.hk, sj.hk, addf, delay, throw, lk lk, land, hk (only 1 hit when op. high enough), they land then throw, cr.lk cr.hk, sj add lk mk, sj add lk mk, sj add lk mk, nj throw
rom, dash under cr.lk, cr.hp+storm, sj lp…lk…hk, FS, they land in typhoon, addf lk mk, land, sj.lk, addf sj.lk+storm, land, typhoon setup, sj addf+lp, land, sj.lk mk, adf+hp, FS, call storm-A nj addf+hp nj addf+hp (double whiff) cr.lk, dash forward, sj addf hk (crossover), cr.lk st.mp, addf (crossover) sj.lk, etc.
yes, I have reset into throw reset into throw reset If I could get some vids from my arcade I can show a lot of the resets I chain together
just combine 'em, build 'em up, and mixup up where you end up hitting during a setup. that what the ones I listed are essentially and pretty much any reset