So iirc it was stated that post evo MvC3 would be patched. That is, they wanted to leave all the broken things in the game but after evo they would rebalance all of the over the top things cough sentinel cough. The thing is there are a lot of things that could be tweaked to make this game much more realistic as a long-lasting competitive title. I don’t know about you guys but I don’t see this game lasting longer than 2 years unless radical changes are made.
Here are my suggestions on little tweaks.
Air recovery: Remove the bounce all together so they recover like they did in the rest of the vs. series, or eliminate the tech forward so that an opp can only tech backwards. The reason the game is played so linear because resets are bad E.V. if not only does the person being reset have to guess right, the person doing the reset has to guess which way the opponent techs also.
Ground recovery: Make it so the opponent always rolls one direction. I would personally like forward cuz I’ve been playing vs. games for a good 13 years, but making it backwards would be cool too. Just as long as it is set.
Actually, games like smash brothers melee lasted forever. Not because they were just absolutely perfect from the beginning, but players used the options to elminate the annoying things like items (or specific items back in the day) to keep the game playable competitively. We’ve seen it before in games like 3s, there is nothing to stop them from patching the same thing in mvc3.
Anyone else have similar ideas? Please don’t include unrealistic ideas like “plz make teh game 4 buttons.” Clearly that would be an overhaul of the entire system. Likewise making all normals OTG clearly wouldn’t work for this system. Adding Super Jump cancels would take so much testing and tweaking of frame data it would also be impossible. With sjc we’d have crazier loops than the ones that have been discovered already. System direction would be amazing IMO, but maybe there is something wrong with it that I’m not aware of… who knows. Thoughts?