Hey, SRK. I noticed that the Shuma board, as well as most of the MvC2 boards, are looking kind of pale. I suppose I can put a little life into Shuma for others’ benefit.
My team is Shuma, Iron Man, and Spidey.
Chaos Dimension is a level 3 super, which tends not to do as much damage as preferable. However, if you call in Spidey, Thanos, or any other capture character, you’ve got scary potential. Say a Ken screws up a shoryuken. As he’s falling, call in your captor to nab him. During the capture you can activate Chaos Dimension, then jump in lk, mk, land, lk, mk, sj, lp, lk, mp, and then heavy punch (The Chaos Dimension combos at this point!).
It doesn’t stop there, though.
After Chaos Dimension, if you’re lucky you’ll have an OTG opportunity. You can lk, mk and do an air combo. This usually land people in the corner after the haos Dimension if you use an up-aimed HP at the end of your air combo! After they land, I’ve got another OTG in and lk, mk one more time. However, from this point I couldn’t sj. I’ll give you more developments after I mess around more. Given, I also just found this on someone’s Gamefaqs faq as well, so shame on us if we didn’t check. And boo for me thinking I found something new. This combo will rape Akuma or other ultra low-life characters, though.
I also find Shuma’s hk to be an affective jump-in attack with decent priority. It’s good for knocking down the occasional mistake, but don’t try taking down any shoryukens.
Crystal Smash is a decent drop in of sorts, but I really find it useful for annoying friends in casual play.
Mystic Stare is a mixed bag. It’s not a beam, which is a very bad thing for Shuma players since MvC2 seems to not reward projectiles. However, if you can get his assist version of this to hit and then turtle, they’ll be taking extra damage.
Mystic Smash isn’t a good one for me. It isn’t really safe, but it does some nice damage. I never use it unless I have a punishment opportunity, and even then I’ll usually go for a capture assist and then a combo.
Devitalization is a nice command throw, although I prefer the energy drain normal throw. Either one is usually used by me if I have the chance.
I hope these are some relatively decent ideas. I usually just kinda flow with Shuma, so maybe everything I just typed is the opposite of what I do and I have no idea what I’m talking about. I hope that’s not the case.